What Is It That Lies Beyond The Immenseness of the Dark? is a collaborative storytelling card game for 2 or more players in which you use cards and a coin to create a Horror inhabiting the area you are playing in in the real world. A serial killer, swarm of monsters, master manipulator, or eldritch creature, as well as its myth or urban legend, will come to life in 30 mins - 1.5 hours.
The game encourages the players to find a mysterious or eerie place to play in, such as the nearby park with the dead tree struck by lightning, the spooky abandoned manor everyone in town talks about, or near the endless sea in the coastline. The location you play in influences your choices during the creation of the Horror as you take inspiration from your surroundings when answering the prompts that shape the entity.
Since this game is intended to be played outside, it relies on just the deck of cards and two other things everyone usually has at hand: a coin and a cellphone. This allows the players to easily bring the game to exotic locations, rooftop parties with friends, a campfire, your own attic, or anywhere you can think of.
The game is played by repeating 5 steps until the game ends:
Chanting. All players chant together, “What is it that lies beyond the immenseness of the dark?”. Try to coordinate as much as you possibly can.
The player with the deck reveals the top card.
Flip a coin and choose your question. Flip the coin and read aloud the question on the card that corresponds to the coin result. Answer it yourself or brainstorm a response with the other players. The player with the deck has final say.
Discard the card
Pass the deck and coin to the next player
The game was designed to be played in a group, but after talking with several people and trying it out myself, I've come to find that one can definitely play it solo, getting fantastic results out of it.
As a native Spanish speaker, I want my game to reach as many people as possible. For this very reason I decided to create a second version of the game 100% translated.
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